The Memory Fragment
The Memory Fragment
Trauma isn't linear—it's shattered. In the Limbic System, you must piece together broken vessels of Sadness, Happiness, and Anger.
The Mechanic: A physics-based assembly puzzle. Shards only snap into place if you are precise.
My Role (Level Design): Crafted three distinct puzzle archetypes based on shape psychology (e.g., sharp, jagged shards for Anger vs. round, smooth shards for Sadness).
Unique Feature: Precision Snapping. Unlike standard jigsaws, shards only snap when placed with high precision, simulating the difficulty of confronting painful truths.
This puzzle is part of the Nevernight Project.
| Published | 7 days ago |
| Status | Prototype |
| Platforms | HTML5 |
| Author | Reizi (零児) |
| Genre | Interactive Fiction, Puzzle |
| Tags | 2D, Indie |

Comments
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liked how the pieces were shaped and colored according to feelings, felt like tangible in a sense of emotion, and the lines i noticed were apt, warmth; pointed like sun, the sharp mirror and the sadness jar.. im interested in more levels or features you are going to tweak further into this and other puzzles! <3
OMG <3 thank you so much for playing the game and leaving a review! I’m so happy that the gameplay managed to resonate with you, even with such simple UI and assets. Thank you so much, this is my first review as a solo developer, so it truly means a lot. Please stay tuned for the complete gameplay! Thanks a lot, Nir! <3 🤩